

This "expansion Pack" says I am leaving Steam and going to another page that is not hosted by the creator of this game. Originally posted by 05hogsrule:I have concerns.ġst. What goes up must go down)) Anti-Air Missile was made by Oleg, a really brilliant coder Check a new mod info in game help (Shift+F1) - search for a blue text, there are some explanations.Ĥ. In most cases "effective" cone will be smaller.

Cant say much on that matter, I haven't dig much into torpedoes and targeting.Ģ.Yep) We're for a challenging figths) Glad you've liked itģ.No, search cone is equal to the one shown at map, but this cone is calculated for active guidance versus submerged target without coating. I must say I'm impressed with this and the work you have laid into this mod. Originally posted by lagrje:Just started to play this mod in the 2.12 version. Looks like you've dealt with the almost "God like" ability of planes and helos to pick up your scent and then deliver their ordenance right down on your head. I find that the torp needs to be much closer to a sub and smaller ships than the search cone that shows on the map suggest to pick up the target?Ĥ. Torpedos actual homing search cone is way smaller than shown on the map. Gone are the days where you could move up and down using only full trim and at 5 knots, and then evade just about any torp. To evade a hominig torp you now need to move at speed, change depths, curse and use noise makers, knuckles and other counter measures.


I find that the torpedos homing capability is very limited, even the best NATO and Russian torps can be fooled more easily with noise makers, and even seem to prefer to home in on a noise maker rather than a sub broadsiding almost right behind it?Ģ. Seems that you have tweaked the torpedo behavior quite a lot. Since it's the first time I play the Epic mod some of the things I've come across may have been mentioned before, but here goes. Until now I've played a few single missions and started a NATO 1984 campaign, that's a bit difficult since the campaign briefings are in Russian only? Just started to play this mod in the 2.12 version.
